In addition to the draggers found in modern 3D applications to place models in the scene , SimLab Composer offers unique tools like snap to object and snap to ground, makeing building 3D scenes intuitive and fast.
SimLab Composer maintains the assembly structure of imported 3D models. This enables users to select the level to work on (face, body, part, subassembly or assembly). For models with no texture coordinates, SimLab Composer gives its users the needed tools to generate texture coordinates.
SimLab composer supports importing 3D models from a wide range of 3D formats
SimLab Composer Rendering edition includes SimLab RT Renderer, a high quality real time renderer. SimLab RT has full integration with SimLab Composer, and is suitable for interior and exterior rendering.
Assigning materials can be done by dragging materials from the material library in SimLab Composer and dropping them on the 3D objects.
SimLab Composer animation edition allows users to easily create animations showing the motion of a designed machine, or a walkthrough of a house.
Animations created in SimLab Composer Animation Edition can be rendered and used to create movies that can be posted on the web and shared with others. They can also be used to create animated 3D PDF, and HTML / Web GL files which include the motion of objects and cameras.
Automation/scripting is a new workbench in SimLab Composer 2015. It allow users to automate repetitive tasks, by creating
java scripts, run by SimLab Composer.
SimLab Java scripts can be run interactively or by the command line. Command line is useful for users who need to repeat a certain task for
a large number of files.
The user can automate any number of tasks, like importing a file, generating preview images (top, front, perspective), adding round table animation, then exporting a 3D PDF file.