Simlab Composer v2.4
- SimLab Composer
- What is new?
- Supported 3D Formats
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- Sample 3D PDF output
- SimLab IPad CAD Viewer
- Tutorials
- Requirements
- Download Free Trial
- Licensing Policy
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- CAD Integration Components (Plugin mode)
- SketchUp integration
- Maya integration
SimLab Composer \ Maya integration
What is SimLab Composer \ Maya integration?
SimLab Composer \ Maya integration is a free component that gives Maya user access to the full power of SimLab Composer from inside Maya. It should be installed after installing SimLab Composer.
Integration component works with Maya 2009, 2010, 2011, and 2012 (32 and 64 bit)
Installing SimLab Composer \ Maya integration component will add the following menu to Maya

Download SimLab Composer \ Maya integration
SimLab Composer \
Maya integraton for
Maya 2009, 2010, 2011, and 2012 (32 bit)
SimLab Composer \
Maya integraton for
Maya 2009, 2010, 2011, and 2012 (64 bit)
Functions provided by SimLab Composer \ Maya integration
Import 3D models
Maya user will be able to import all file formats supported by SimLab Composer directly to Maya, this includes SketchUp (8 and prior), STEP, IGES, ACIS, Rhino, SolidWorks (2011 and prior), Inventor, SolidEdge, 3D PDF, 3D XML, U3D, and STL
Export 3D models
Maya user will be able to export current models as U3D, 3D PDF, STL, and DirectX
Click here for a full list of supported import/ export file formats.
Export to IPad

Current model can be exported directly from inside Maya as a SimLab Archive file (*.zim) which can be opened by SimLab CAD Viewer on IPad, IPhone and IPod touch
Transfer to SimLab
The user can transfer current Maya model to SimLab Composer, this will automatically open SimLab Composer in mini (plugin) mode. The user can use mini mode to assign materials from the material library, to change 3D PDF settings, and to create scene states.

This mode was designed to make SimLab Composer work simultaneously with
Maya.
Rendering
SimLab Composer Rendering and Animation editions enable the user to render the current model from inside Maya

Rendering from inside Maya utilizes SimLab Composer retain material capability, which means it is enough to assign rendering materials once inside SimLab Composer (plugin mode). Performing a rendering from inside Maya after that will automatically update materials to high quality rendering materials, which will make working on multiple stages of the model faster and easier.
