Disassembly and Docking Group
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Make Dock and Target
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Make dockable objects and interact with them in your scenes and projects.
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Docking and target allows you to place moveable objects in a certain predefined manner upon interacting with them.
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In object tree you will notice that the shape of the icon has changed to the Docking shape.
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In object tree you will notice that the shape of the icon has changed to the target shape.
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Remove Dock and Target
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To remove the dock and a target:
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From Interactions menu ยป Click Remove Dock and Target.
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Select the object to remove dock and target .
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The docking systems in Simlab Composer offers a great interaction method with components a design.
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Creating VR dock and target video tutorials
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Manage (Dis)Assembly Process:
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In the assembly management window you can graph and connect nodes based on the order you want them to be disassembled.
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The assembly management interactions, settings:
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Green Plus button: Adds the selected node (in the 3d scene) to the disassembly diagram, if a disassembly graph node is selected, it will become the parent of the newly added node.
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Ladder button: Change parent of selected disassembly graph nodes, a graph node must be selected before clicking this button, the graph node selected afterwards will become the new parent - or - if a blank space is selected, the graph node will become independent (with no parent).
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Red Minus button: removes a node from the graph.
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Create new: create a new disassembly diagram.
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Rename: change the name of the disassembly diagram.
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Delete: remove the disassembly.
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In the tutorial video below, you can show how used disassembled group.
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