Animation
SimLab VR Studio is able to Import Rigid and flexible (Joints-based rigged) bodies animations as well as create animation for objects in the animation timeline through several tools.
To access the Animation timline, open the Animation Tab in the library panel at the bottom of SimLab VR Studio.
Animation Timeline User Interface
1. Animation Keyframes Creation tools
Go to previous keyframe
Moves the current time slider to the previous keyframe.
Go to next keyframe
Moves the current time slider to the next keyframe.
Select all keyframes
Selects all keyframes and generated animations in the timeline.
Group keyframes
Group selected keyframes into a single group element.
Break Group
Breaks a group into keyframes.
Move keyframe
Moves the selected keyframes to a specific frame.
Copy keyframe
Copies and moves the selected keyframe to a specific frame.
Delete selected keyframe
Deletes the selected keyframes from the timeline.
Delete all
Deletes all keyframes from the timeline.
Create Animation Sequence
Converts the selected keyframes in the timeline to an Animation Sequence.
Show Animation Sequences list
Displays a list of all Animation Sequences where you can edit, modify their group or delete them.
Round Table
Creates an animation where an Object revolves up to 360 degrees around its center.
Follow Path
Animates an object a long a path.
Wheel Animation
Creates a wheel animation of an object around a center point while determining the number of revolutions.
Round Table
Creates an animation where an Camera revolves up to 360 degrees around it's center point of view.
Helical
Creates an animation where an Camera revolves up to 360 degrees around it's center point of view while decending downwards.
5. Capture Video
Render View in VR
Renders an animated camera as a sequence of images using the SimLab VR Viewer.
Open Movie Maker
Opens the Movie Maker, where you can compile a sequences of images into a single video file.
6. Navigation Control
Go to first frame
Moves the current time slider to the first frame in the animation range.
Backward Play
Plays the animation in the timeline in reverse.
Play
Plays the animation in the timeline.
Go to last frame
Moves the current time slider to the last frame in the animation range.
Scale timeline
Scales up and translates all they keyframes in the timeline.








